

All of our contributors run their private servers (local or public). Unlike other projects which focus more on the developer's side of things, we want users to be able to run their server with as few troubles as possible. We also welcome new users (even non-English speaking users!) and help them learn/improve their skills (C++, SQL, Git, software collaboration, tutoring/wiki, etc.).

Modules allow users to plug them in and out easily, and do not require to modify the core files.

Modules are essential to AzerothCore's success. Authenticityįixing and implementing missing blizzlike content is one of our priorities, and we can boast to offer the most content-complete open-source emulator. All changes are reviewed and tested before they get to the master branch which means we need as many testers as possible to avoid stalling issues. Hence why nobody is allowed to push commits directly to the core. Other projects focus on the development side of things and tend to forget that users want stability above everything else. Why AzerothCore?Īs players and administrators ourselves, we take great care into the stability of our core. It is written in C++ and is based on MaNGOS, Trinit圜ore and SunwellCore. AzerothCore (AC) is an open-source game-server application for World of Warcraft, currently supporting the 3.3.5a game version.
